reeb graph
ReeFRAME: Reeb Graph based Trajectory Analysis Framework to Capture Top-Down and Bottom-Up Patterns of Life
Gudavalli, Chandrakanth, Zhang, Bowen, Levenson, Connor, Lore, Kin Gwn, Manjunath, B. S.
In this paper, we present ReeFRAME, a scalable Reeb graph-based framework designed to analyze vast volumes of GPS-enabled human trajectory data generated at 1Hz frequency. ReeFRAME models Patterns-of-life (PoL) at both the population and individual levels, utilizing Multi-Agent Reeb Graphs (MARGs) for population-level patterns and Temporal Reeb Graphs (TERGs) for individual trajectories. The framework's linear algorithmic complexity relative to the number of time points ensures scalability for anomaly detection. We validate ReeFRAME on six large-scale anomaly detection datasets, simulating real-time patterns with up to 500,000 agents over two months.
- North America > United States > Georgia > Fulton County > Atlanta (0.06)
- North America > United States > Connecticut (0.04)
- North America > United States > California > Santa Barbara County > Santa Barbara (0.04)
- Europe > United Kingdom > England > Greater London > London (0.04)
Data Skeletonization via Reeb Graphs
Recovering hidden structure from complex and noisy non-linear data is one of the most fundamental problems in machine learning and statistical inference. While such data is often high-dimensional, it is of interest to approximate it with a lowdimensional or even one-dimensional space, since many important aspects of data are often intrinsically low-dimensional. Furthermore, there are many scenarios where the underlying structure is graph-like, e.g, river/road networks or various trajectories. In this paper, we develop a framework to extract, as well as to simplify, a one-dimensional "skeleton" from unorganized data using the Reeb graph. Our algorithm is very simple, does not require complex optimizations and can be easily applied to unorganized high-dimensional data such as point clouds or proximity graphs. It can also represent arbitrary graph structures in the data. We also give theoretical results to justify our method. We provide a number of experiments to demonstrate the effectiveness and generality of our algorithm, including comparisons to existing methods, such as principal curves. We believe that the simplicity and practicality of our algorithm will help to promote skeleton graphs as a data analysis tool for a broad range of applications.
Geometry and Stability of Supervised Learning Problems
Mémoli, Facundo, Vose, Brantley, Williamson, Robert C.
We introduce a notion of distance between supervised learning problems, which we call the Risk distance. This optimal-transport-inspired distance facilitates stability results; one can quantify how seriously issues like sampling bias, noise, limited data, and approximations might change a given problem by bounding how much these modifications can move the problem under the Risk distance. With the distance established, we explore the geometry of the resulting space of supervised learning problems, providing explicit geodesics and proving that the set of classification problems is dense in a larger class of problems. We also provide two variants of the Risk distance: one that incorporates specified weights on a problem's predictors, and one that is more sensitive to the contours of a problem's risk landscape.
- Europe > Germany > Baden-Württemberg > Tübingen Region > Tübingen (0.14)
- North America > United States > California > Los Angeles County > Los Angeles (0.13)
- North America > United States > New York > New York County > New York City (0.04)
- (7 more...)
Data Skeletonization via Reeb Graphs
Recovering hidden structure from complex and noisy non-linear data is one of the most fundamental problems in machine learning and statistical inference. While such data is often high-dimensional, it is of interest to approximate it with a low-dimensional or even one-dimensional space, since many important aspects of data are often intrinsically low-dimensional. Furthermore, there are many scenarios where the underlying structure is graph-like, e.g, river/road networks or various trajectories. In this paper, we develop a framework to extract, as well as to simplify, a one-dimensional "skeleton" from unorganized data using the Reeb graph. Our algorithm is very simple, does not require complex optimizations and can be easily applied to unorganized high-dimensional data such as point clouds or proximity graphs.
A Topological Distance Measure between Multi-Fields for Classification and Analysis of Shapes and Data
Ramamurthi, Yashwanth, Chattopadhyay, Amit
Distance measures play an important role in shape classification and data analysis problems. Topological distances based on Reeb graphs and persistence diagrams have been employed to obtain effective algorithms in shape matching and scalar data analysis. In the current paper, we propose an improved distance measure between two multi-fields by computing a multi-dimensional Reeb graph (MDRG) each of which captures the topology of a multi-field through a hierarchy of Reeb graphs in different dimensions. A hierarchy of persistence diagrams is then constructed by computing a persistence diagram corresponding to each Reeb graph of the MDRG. Based on this representation, we propose a novel distance measure between two MDRGs by extending the bottleneck distance between two Reeb graphs. We show that the proposed measure satisfies the pseudo-metric and stability properties. We examine the effectiveness of the proposed multi-field topology-based measure on two different applications: (1) shape classification and (2) detection of topological features in a time-varying multi-field data. In the shape classification problem, the performance of the proposed measure is compared with the well-known topology-based measures in shape matching. In the second application, we consider a time-varying volumetric multi-field data from the field of computational chemistry where the goal is to detect the site of stable bond formation between Pt and CO molecules. We demonstrate the ability of the proposed distance in classifying each of the sites as occurring before and after the bond stabilization.
- Asia > India > Karnataka > Bengaluru (0.04)
- South America > Brazil (0.04)
- North America > United States > New York > New York County > New York City (0.04)
- (4 more...)
Data Skeletonization via Reeb Graphs
Ge, Xiaoyin, Safa, Issam I., Belkin, Mikhail, Wang, Yusu
Recovering hidden structure from complex and noisy non-linear data is one of the most fundamental problems in machine learning and statistical inference. While such data is often high-dimensional, it is of interest to approximate it with a low-dimensional or even one-dimensional space, since many important aspects of data are often intrinsically low-dimensional. Furthermore, there are many scenarios where the underlying structure is graph-like, e.g, river/road networks or various trajectories. In this paper, we develop a framework to extract, as well as to simplify, a one-dimensional "skeleton" from unorganized data using the Reeb graph. Our algorithm is very simple, does not require complex optimizations and can be easily applied to unorganized high-dimensional data such as point clouds or proximity graphs. It can also represent arbitrary graph structures in the data.
Efficient Multi-Robot Coverage of a Known Environment
Karapetyan, Nare, Benson, Kelly, McKinney, Chris, Taslakian, Perouz, Rekleitis, Ioannis
Abstract-- This paper addresses the complete area coverage problem of a known environment by multiple-robots. Complete area coverage is the problem of moving an end-effector over all available space while avoiding existing obstacles. In such tasks, using multiple robots can increase the efficiency of the area coverage in terms of minimizing the operational time and increase the robustness in the face of robot attrition. Unfortunately, the problem of finding an optimal solution for such an area coverage problem with multiple robots is known to be NPcomplete. The first solution presented is a direct extension of an efficient single robot area coverage algorithm, based on an exact cellular decomposition. The second algorithm is a greedy approach that divides the area into equal regions and applies an efficient single-robot coverage algorithm to each region. Results indicate that our approaches provide good coverage distribution between robots and minimize the workload per robot, meanwhile ensuring complete coverage of the area. Index Terms-- Multiple and distributed robots, path planning, coverage.
- North America > United States > South Carolina > Richland County > Columbia (0.14)
- North America > United States > Pennsylvania > Philadelphia County > Philadelphia (0.04)
- North America > United States > New York > New York County > New York City (0.04)
- (3 more...)
Distributed Mapper
Hajij, Mustafa, Assiri, Basem, Rosen, Paul
The construction of Mapper has emerged in the last decade as a powerful and effective topological data analysis tool that approximates and generalizes other topological summaries, such as the Reeb graph, the contour tree, split, and joint trees. In this paper we study the parallel analysis of the construction of Mapper. We give a provably correct algorithm to distribute Mapper on a set of processors and discuss the performance results that compare our approach to a reference sequential Mapper implementation. We report the performance experiments that demonstrate the efficiency of our method.
- North America > United States > Florida > Hillsborough County > Tampa (0.14)
- North America > United States > California > Santa Clara County > Palo Alto (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- (2 more...)
Data Skeletonization via Reeb Graphs
Ge, Xiaoyin, Safa, Issam I., Belkin, Mikhail, Wang, Yusu
Recovering hidden structure from complex and noisy non-linear data is one of the most fundamental problems in machine learning and statistical inference. While such data is often high-dimensional, it is of interest to approximate it with a low-dimensional or even one-dimensional space, since many important aspects of data are often intrinsically low-dimensional. Furthermore, there are many scenarios where the underlying structure is graph-like, e.g, river/road networks or various trajectories. In this paper, we develop a framework to extract, as well as to simplify, a one-dimensional "skeleton" from unorganized data using the Reeb graph. Our algorithm is very simple, does not require complex optimizations and can be easily applied to unorganized high-dimensional data such as point clouds or proximity graphs. It can also represent arbitrary graph structures in the data. We also give theoretical results to justify our method. We provide a number of experiments to demonstrate the effectiveness and generality of our algorithm, including comparisons to existing methods, such as principal curves. We believe that the simplicity and practicality of our algorithm will help to promote skeleton graphs as a data analysis tool for a broad range of applications.